
The three statistics, Structure (Health/Armor), Navigation (Health/Firepower), and Power (Health/Skill Power), affect more than a singular aspect, each considering that some ships have a favored stat which gives it a boost if you put points accordingly into it. Nothing is lost in translation with the other two systems it’s best I inform you about what I call the “ship statistics system”, which shortly consist of your health, shield, and focus levels in combat. There is the lightly armored fast attack ship called the Interceptor, the slower and heavily armored named Sentinel, and the balanced Marauder. The three ship classes are just as easy to explain. The real difference between the two is that, in easy mode, you don’t lose your ship after you die and your items might need to be repaired. The game modes can be summed up quickly by calling one “normal” and the other “easy”. The two difficulty options and the three different classes of ships you can choose from at the beginning of the game. However, before I go into more details for the three systems, there are two things I have to talk about.

As far as features go, there is a lot to discuss, but the three important ones are the gear system, skill system, and the ship statistics system, which all tie in together in the actual shoot’em’up gameplay. From the tutorial to the help sections, they do a great job of delivering all the information you need to start playing the game.

That being said, Drifting Lands does have a lot of details and features put into it. Your job is to protect the Ark and ensure the safety of its people.

#DRIFTING LANDS UNIQUE WEAPONS FREE#
You are a citizen of the Ark, which is one of the last city-ships free of their tyranny. Drifting Lands takes place in the skies of a shattered world where major corporations have taken control and formed totalitarian states. Whatever the case, the game brought me back into the fold of the horizontal shoot’em’up genre. However, to me, it seemed to be mixed with roguelike instead of action RPG. Drifting Lands is a hybrid of horizontal shoot’em’up and action RPG from Alkemi.
